It will utilize poor visuals and shoddy voice acting at every turn to try and drive home the trite, well-worn excuse it has for a story. It’s so distracting that taking the game seriously is extremely difficult, and Sniper Ghost Warrior 3 definitely wants you to take it seriously. The game will go from lush wooded vistas and scenes of urban decay to ugly character models with clown faces. The in-game graphics can look nice at times, but they’re extremely inconsistent. Sniper Ghost Warrior will never capture the frantic, fast paced action and madness that is the core of the Far Cry series, nor will handle mission planning on the same level as Hitman or a Tom Clancy game. Sniper Ghost Warrior 3 does these things, and they are passably done, but it feels cheap, like it’s pretending to be some different, better game. I even cherish the planning and the forethought that comes with observing the compound, and looking for the best avenue of approach. Staking out an outpost and clearing it is something that remains enjoyable to this day. Personally, I love the Far Cry series, with the recent more primal iteration excluded.
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